Tuesday, April 17, 2012

Tournament News

The good people at Tower Games are having a Tournament.  Here's the skinny:

Event Name: Tower Games Mid War Tournament
Date: 5th May 2012 @ 10:00am
Location: Tower Games, 4807 Nicollet Avenue,Minneapolis, MN 55419
Website: http://www.towergamesmn.com/
Period: Mid War
Points: 1650
Players: 20
Cost: $10
Rounds: 3

Army lists should be submitted to TowerFOW@gmail.com by April 30th. Everyone who does will receive an extra victory point added to their score.
Victory points will be awarded per the rulebook, with a bonus point being added for a win.

Missions will be randomly determined before each round using the random mission table in the rulebook.

Defensive Battle will get a slight variation and avoid slow play by the defender. If less than 6 turns are played and the attacker is contesting when time is called then the game will be a draw and both players will score points as if they were the loser.

Link to the BF Forums - http://www.flamesofwar.com/Default.aspx?tabid=126&aff=14&aft=540224&afv=topic&afpgj=1#986316

This is a Mid War event so break out the desert camo or your pack boots it's either going to be blistering hot in North Africa or you are going to frezze your butt off on the Eastern front. Either way it's gonna be on heck of a time!

Thursday, April 12, 2012

Tactical Maneuvers

Attention: Gentlemen and Women,

With the fast approaching closing of our current headquarters (Dragon Port Games is entertaining buy-out offers and if it is unsuccessful in finding a buyer it will be closing it's doors on May 1) I find myself revising some of the old angst that had laid dormant, mainly where am I going to get my weekly gaming fix?

Before the opening of Dragon Port, at the dissolution of Robin Goodfellows, I had been encouraging the creation of a gaming Co-op some where in the Duluth/Superior area.  While the creation of a gaming Co-op might have been to grandiose I still believe in the concept of a member supported gaming area.  Surely we've got the numbers to support it.... or do we?

Here's what I'm thinking,
  • Rent some space somewhere and put some gaming tables inside.
  • Allow members to use the space for as long as they want for any sort of gaming in return for a monthly due.
Here's the challenge,
  • Is there enough community support? More support = more space we can rent.
  • Keeping the monthly dues low enough for people to want to use the space.
  • Acting quickly - a transition from Dragon Port to the new space is most preferable
Here's what I want you to do: comment on this post or send me an email to svndave@gmail.com, saying you'd be willing to become a supporting member of a Duluth/Superior gaming club.

We've only got a little window of opportunity.  Don't let this slide by - let's make a sustainable, stable long term gaming location for our area for many years to come. 

If you say you'll be part of it, I'll build it. This is a not-for-profit venture. Please forward this to anyone you think might be interested.

-Dave Devere

Friday, October 14, 2011

D-Day x 3

Yep.  We are starting over again.   Tom (the Allies) was just too far ahead for me (the Axis) to make a come back of any sort.  So on June 8th, the battle for Normandy was won by the Allies.  Guess I'm buying pizza.

What's that mean to you?  It means that on Monday, October 17th at 4pm we are fighting our last and final D-Day (probably).  If you'd like to play this game now is your chance to get in on the ground floor.

Sunday I'll be setting up the German side.  If you'd like a tutorial make a comment or send me an email.

Wednesday, September 28, 2011

The Battle for Normandy

You might have noticed - yeah, that's 2500 chits.  Yes, a chit is a little piece of cardboard.  No the game isn't that complicated.  Yeah, this game will take some time to complete - but are you in a hurry to get somewhere?

Designer Dan Holte setting up his 3D board.
Ok here's what's happening on Tuesdays and Mondays and possibly Wednesday, Thursday, Friday and Sunday too.  In the dark corner of the game shop - I'll be setting up the board game The Battle for Normandy.  This will be three tables, and a ton of chits on maps covered by plexi-glass.  Then the entire corner will be wrapped in Caution tape. 

Tom and I have set ourselves to the task of playing out the entire battle for Normandy from D-Day to August 10.  That's fighting from the airborne and beach landings to capturing Cherbourg, to operations Cobra, Epsom and Goodwood to the Falaise pocket.  This game uses a map that details the country side in exacting detail and the time scale is set in in 1/2 day turns.

The amount of chits is daunting - but with that comes the opportunity for multiple players to take control of a division and try their hand at fighting in the decisive battle on the Western Front.

So in the next few days the tables will be prepared, the maps laid out and the chits placed in anticipation of the invasion.  I encourage everyone to try their hand at playing this game - you don't have to commit to it entirely, you can play a little or as much as you want but one thing is for sure if you do participate you'll share in part of an epic gaming experience!

If you have more questions about this crazy gaming adventure comment here or email me.

Tuesday, July 26, 2011

Market Garden Total War 3

Here is the layout for the battle today:

three missions, No Retreat, Ambush and Breakout all played next to each other, platoons will have to deploy on their assigned table but able to take any objectives.  If an objective is taken, then that table's forces can redeploy to any other active area of the battle.  Forces still in reserve will be directed to an active reserve spot.

The Allies are the attackers, the Germans are defending.  Good luck!

Sunday, June 26, 2011

Total War 1, Market Garden

Click on the picture to read the rules for the upcoming Total War battle.

Axis Players make a list using 1300 points.
Axis Players make a list uning 1950 points.

Prepare well - the success of the entire battle weighs on the intial outcome.

Thursday, June 23, 2011

Operation Market Garden.

Next week, in five days, it starts. Monty's big gamble. Patton's army is being starved of fuel for Monty's gamble. Let's see if it really is A Bridge Too Far.

Here are some ground rules:

Lists – build a 1500 point for from either Fortress Europe, Hell's Highway or A Bridge Too Far. You can change this list as often as you like. However, some of the battles will be limited. If are playing Allies and fighting a battle that is in a location because of an Airborne landing you will be required to take a US or UK airborne list from Hell's Highway or A Bridge to Far if that area cannot draw supply to an Allied reserve point. If it can draw supply to an Allied reserve point then this restriction doesn't apply.

Sides – For the Fatherland: Donny, Carley, Patrick and for the Free People of the World: Tom, Brian and Dave.

The schedule is slightly changed We'll now do a Total War game to start each turn rather than to end each turn. Here is the new schedule:

6/28/11 1st Turn - Total War
7/5/11 Turn 1 Battles

7/12/11 2nd Turn – Total War
7/19/11 Turn 2 Battles

7/26/11 3rd Turn – Total War
8/2/11 Turn 3 Battles

8/9/88 4th Turn – Total War
8/16/11 Turn 4 Battles

8/23/11 5th Turn Total War
8/30/11 Turn 5 Battles

9/6/11 Final Total War Battle

Next up Total War Goodness!